Alhamdulillah. This is a blog of all digital works by Mohd Anis Bin Azinan (Since 2008).
Showing posts with label wav. Show all posts
Showing posts with label wav. Show all posts
Create Java MP3 To Wav Converter
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COMPLETE SOURCE CODE FOR : MainClass.java
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COMPLETE SOURCE CODE FOR : SwingWorker.java
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Java play wav file
Complete source code below will show you, how to play wav file in java.
Click here to download Star-Wars-4118.wav that will use with this code. Place this wav file same location with this source code file.
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COMPLETE SOURCE CODE FOR : PlayWavFile.java
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JUST COMPILE AND EXECUTE IT
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Click here to download Star-Wars-4118.wav that will use with this code. Place this wav file same location with this source code file.
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COMPLETE SOURCE CODE FOR : PlayWavFile.java
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import java.io.File;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.SourceDataLine;
public class PlayWavFile
{
public static void main(String[]args)
{
String filename="Star-Wars-4118.wav";
int EXTERNAL_BUFFER_SIZE = 524288;
File soundFile = new File(filename);
if (!soundFile.exists())
{
System.err.println("Wave file not found: " + filename);
return;
}
AudioInputStream audioInputStream = null;
try
{
audioInputStream = AudioSystem.getAudioInputStream(soundFile);
}
catch(Exception e)
{
e.printStackTrace();
return;
}
AudioFormat format = audioInputStream.getFormat();
SourceDataLine auline = null;
//Describe a desired line
DataLine.Info info = new DataLine.Info(SourceDataLine.class, format);
try
{
auline = (SourceDataLine) AudioSystem.getLine(info);
//Opens the line with the specified format,
//causing the line to acquire any required
//system resources and become operational.
auline.open(format);
}
catch(Exception e)
{
e.printStackTrace();
return;
}
//Allows a line to engage in data I/O
auline.start();
int nBytesRead = 0;
byte[] abData = new byte[EXTERNAL_BUFFER_SIZE];
try
{
while (nBytesRead != -1)
{
nBytesRead = audioInputStream.read(abData, 0, abData.length);
if (nBytesRead >= 0)
{
//Writes audio data to the mixer via this source data line
//NOTE : A mixer is an audio device with one or more lines
auline.write(abData, 0, nBytesRead);
}
}
}
catch(Exception e)
{
e.printStackTrace();
return;
}
finally
{
//Drains queued data from the line
//by continuing data I/O until the
//data line's internal buffer has been emptied
auline.drain();
//Closes the line, indicating that any system
//resources in use by the line can be released
auline.close();
}
}
}
***********************************************************
JUST COMPILE AND EXECUTE IT
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